Monday, January 24, 2011

Earguy Returns

For my animation classes I am looking into ways to make it less technical and more animation. Rigging is always very time consuming, so I will try and use automated rigging. As a test I took an old mesh and rigged him, using DSN RapidRig Basic.



Rigging took no more than an hour, but there are quite a few weights left to paint. Promissing, huh?

Oh, yeah, the topic this week is lattice deformation…

Friday, January 7, 2011

She stole my audio!

Well, not exactly. Through YouTube I received a message from Poland with a request for permission to use audio from my "Multi Dimensional Eye Virus 2.2" animation. It is always nice to hear someone likes your work, and I take it as a compliment that she refers to the soundtrack as music. This is the project in question, like most her work with some quite suggestive imagery:



She saw my animation at the WRO Bienale 2009, and alerted me to the extended deadline for the 2011 edition. I just entered my latest video there.

Thursday, December 9, 2010

Wrapping up


This semester has been a busy one. With the addition of a course at Pratt to my half time job at Montclair State, I have basically been teaching a full load. Only one more class session to go, and then its finals. Pfew…


I think I have also finished main part of the latest rendition in a series: "Multi Dimensional Eye Virus 3d". I need to add title, credits and (very important!) sound. So it may be 2011 by the time it is completely done.


I have also finally finished reading Spinoza's "The Ethics"

Monday, November 8, 2010

R.I.P. Peter Vos


One of the most talented illustrators from my home country died over the weekend. I have had the pleasure of meeting him, through his son Sander Vos (who has become one of the top film editors in The Netherlands)


I think most Dutch people from my generation cherish the memory of children's books he illustrated and his great "Beesten Kwartet", which is probably pretty untranslatable. Rest in Peace!


Friday, October 15, 2010

City.Flow() executed successfully


I have finally finished a video piece I started working on over half a decade ago. Mixed the audio over the weekend. Updating my website to include it right now. I used my students at Montclair as a test audience, and now "City.Flow()" can be now be added to my list of works created.


Here is a scene that I created for it in 2005 which I just put up on YouTube:



Eventually I will put the whole thing up on YouTube, though this type of imagery looses a lot of detail in the compression judging from how this one came back.