Monday, March 13, 2017

Messing with Mash in Maya

School, and preparing for shows, has kept me busy. I am picking up my 3D printed stop motion project, and experimented with the new Mash operators in Maya 2017. I attempted to use xGen iteratively before and that did not get me very far. My first attempt iterating with Mash is promising, though the images below are not quite what they should be.

Maya 2017 did seem to freeze for a few minutes but then produced geometry that showed potential for building fractal like structures using Mash. Next time I will make sure to delete construction history, with a few tweaks this should even be animatable.

Update

I wanted to add the 3D printed Stop Motion tag to an earlier post, and saw I never posted the video of the first test on this blog, so here it is

Saturday, January 28, 2017

Melt

I published my latest animation:

More info

Saturday, January 14, 2017

Materialized

Recently I created two 3D printed Sculptures, the second of which, called "Frozen.Motion(2)" got accepted in "Materialized". This show, juried by Joshua Harker, is now on Display at Central Michigan University.

Monday, January 2, 2017

HNY!

Thursday, November 24, 2016

City.Flow() on IkonoTV

My video City.Flow() will be shown on IkonoTV as part of a selection of works from Enhanced Vision, curated by Kathy Rae Huffman.
 

 

Happy Thanksgiving!