Saturday, March 14, 2009

Stanford Celebrity Meltdown

Yes, I really needed to create this to show how to use particles to melt an object. I originally used the full mesh with 34k points, but even though after being non responsive for an hour and a half Lightwave did finish the calculation of a particle system, working with 3.5k points turned out to be more practical




I was really preparing a lecture on facial animation though....


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