City.Flow() on IkonoTV
My video City.Flow() will be shown on IkonoTV as part of a selection of works from Enhanced Vision, curated by Kathy Rae Huffman.
A blog to Wobble your world....
My video City.Flow() will be shown on IkonoTV as part of a selection of works from Enhanced Vision, curated by Kathy Rae Huffman.
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3:03 PM
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Labels: Animators Anonymous, art, City.Flow(), Vimeo
Two of my works have been selected to be part of the "Art Speaks Out" program that is put together by ikonoTV that will be shown as part of the Global Climate Art Festival, scheduled to coincide with the UN Climate Change Conference Paris 2015. I am happy that my animation "Seeing Red" and my video "City.Flow()" will once again be on display.
Seeing Red from Wobbe on Vimeo.
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9:39 PM
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Labels: Animators Anonymous, art, City.Flow(), environment, Vimeo
My video City.FLow() from 2010 has been included in the Enhanced Vision – Digital Video, the latest online exhibition organized by the ACM SIGGRAPH Digital Arts Community Committee. The site went live this weekend: check it out!
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2:22 PM
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Labels: art, City.Flow(), SIGGRAPH
Well, not exactly. Through YouTube I received a message from Poland with a request for permission to use audio from my "Multi Dimensional Eye Virus 2.2" animation. It is always nice to hear someone likes your work, and I take it as a compliment that she refers to the soundtrack as music. This is the project in question, like most her work with some quite suggestive imagery:
She saw my animation at the WRO Bienale 2009, and alerted me to the extended deadline for the 2011 edition. I just entered my latest video there.
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4:44 PM
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Labels: Animators Anonymous, City.Flow(), Copyright, Multi Dimensional Eye Virus, YouTube
I have finally finished a video piece I started working on over half a decade ago. Mixed the audio over the weekend. Updating my website to include it right now. I used my students at Montclair as a test audience, and now "City.Flow()" can be now be added to my list of works created.
Here is a scene that I created for it in 2005 which I just put up on YouTube:
Eventually I will put the whole thing up on YouTube, though this type of imagery looses a lot of detail in the compression judging from how this one came back.
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8:28 PM
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Labels: art, City.Flow(), environment, WobbleTV, YouTube
I have a lot of unfinished bits and pieces (bits and bytes actually) on various disks that are part of an ongoing City.Flow() video project. During our recent trip to Arcadia National Park I shot some HD footage to complement the heavily processed city stuff. While experimenting with that footage I created this test. Can you guess what the original footage was?
Play it in HD to get the best view. Embedding in HD is possible with YouTube videos but the player is then too big for this blog.
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10:10 AM
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Labels: City.Flow(), environment, YouTube
My stuff on these pages is published under:
Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.