Saturday, June 4, 2011

Node loss

I spent a few hours to assess where I am in porting the Eye Brain character from Lightwave to Maya. The resulting image is a tad dark, but I do like the painterly quality of it.

Note to self: deleting the materialInfo nodes in Maya is not very clever as the objects will loose all hardware shading. So that is what they are for! Ran createNode many, many times...

So where am I on Eye Brain? Many models done but no antagonist yet. Need to scan my hand for that.

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